[EM] Arrow's axioms & an alternative to elections
Philippe Errembault
phil.errembault at skynet.be
Fri Mar 12 18:35:34 PST 2004
>>> The biggest problem I see is, who gets to define the rules for what
>>> gets decided at which level? If the authority for that is too
>>> dispersed, you get a logjam. If too centralized, you risk devaluing
>>> certain levels which would seemingly defeat the whole purpose of the
>>> arrangement.
>> Yes, ok. that can be a problem. I suggest the following strategy :
>> - Decision are taken a the top level,
>> - if citizen disagree with a decion, they can change their
>> representaion at any time
>> - If representatives think they are not sure about a decision, then
>> they report the qusetion to the n-1 level.
> Hmm, that sounds like a recipe for chaotic behavior - if there's too
> many links, potentially one small change can disrupt things at any
> time. Of course, it might be a fun and worthwhile computer simulation
> to see what constraints would be necessary to guarantee some measure of
> stability.
Yes, this is a risk, but
1/ it can be attacked by tuning the momentum in the system.
i.e. you can add progagation times or some kind of low pass filtering between the tiers.
2/ with the step 3, the impact is limitated to specific topics, which drastically
reduces the potential catastrophic impact of such a behaviour. (especially as there
is no more concentration of power)
3/ Chaotic behaviour is the only way to have "some kind of intelligence" in the system
Intelligence is inherently chaotic.
The system being chaotic, simulating it with a computer would be quite difficult. I don't know where
we would find good simulation for human beings and there is quite a risk to miss important behaviours
of the system. Instead, I would suggest to implement it in parallel with existing institutions, to keep a
control, make tuning and see what happens.
Philippe Errembault
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