<div dir="auto">True. Though if the biggest can’t succeed that means it’s a good method, if the smallest *can* succeed that means it’s a bad method.</div><div dir="auto"><br></div><div dir="auto">So maybe best to check for both.</div><div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Mon, Apr 29, 2024 at 19:56 Chris Benham <<a href="mailto:cbenhamau@yahoo.com.au">cbenhamau@yahoo.com.au</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-style:solid;padding-left:1ex;border-left-color:rgb(204,204,204)"><u></u>
<div>
<p>I think it is quite a bit more egregious if the Condorcet faction
can be successfully buried by a smaller faction, especially if the
Condorcet faction is the largest.<br>
<br>
So simulation information that casts light on how methods vary on
that score would be interesting.<br>
<br>
Chris B.<br>
<br>
</p>
<div>On 30/04/2024 5:06 am, Michael Ossipoff
wrote:<br>
</div>
<blockquote type="cite">
<div dir="auto">When you do that simulation, I hope that you’ll
repeat each simulated election, but with the largest
losing-faction burying the CW. </div>
<div dir="auto"><br>
</div>
<div dir="auto">…recording & reporting, for each
Condorcet-complying method, the ratio of burial’s successes to
burial’s backfires (in which it elects someone whom the buriers
like less than the CW).</div>
<div dir="auto"><br>
</div>
<div><br>
<div class="gmail_quote">
<div dir="ltr" class="gmail_attr">On Sat, Apr 27, 2024 at
05:48 Kristofer Munsterhjelm <<a href="mailto:km_elmet@t-online.de" target="_blank">km_elmet@t-online.de</a>>
wrote:<br>
</div>
<blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-style:solid;padding-left:1ex;border-left-color:rgb(204,204,204)">On
2024-04-27 14:10, Chris Benham wrote:<br>
> Kristofer,<br>
> <br>
> How did Approval interpret these fully ranked ballots?<br>
<br>
That's part of why I'm just referring to JGA. To do the
simulation <br>
myself, I would have to implicitly code a guideline that
says where the <br>
cutoff should be placed, given candidate-voter distances
(which stand in <br>
for absolute utilities). (The other part is that my
simulator doesn't <br>
support forcing the strategic ballots to be approval-style
either yet.)<br>
<br>
Unfortunately, James doesn't say just how he did it, so I'm
CCing this <br>
post to him. How were the approval ballots generated in
"Four <br>
Condorcet-Hare hybrid methods"?<br>
<br>
In the absence of any information, I'd guess he used
above-mean utility <br>
thresholding. The strategic ballots (used to try to flip the
winner) <br>
don't have to care about utility at all: that process just
tries <br>
approval ballots at random until something works.<br>
<br>
-km<br>
----<br>
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for list info<br>
</blockquote>
</div>
</div>
</blockquote>
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</blockquote></div></div>