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<div>From: bql@bolson.org<br>

> <span class="correction" id="">Ka-Ping</span> Ye did some excellent work<br>

><br>

> The original is here, and was discussed on this list many months ago:<br>

> http://zesty.ca/voting/sim/<br>

                                                                                                                                                            
<br>

Yeah, it's cool.<br>

                                                                                                                                                            
<br>

> Mostly I've independently verified the results, but I've added my<br>

> favorite pet method, Instant Runoff Normalized Ratings (<span class="correction" id="">IRNR</span>) into<br>

> the mix.<br>

                                                                                                                                                            
<br>

When you say you average results, does that mean you mix the <span class="correction" id="">colour</span> ?<br>

                                                                                                                                                            
<br>

How do your voters vote ?<br>

                                                                                                                                                            
<br>

I assume it is something like:<br>

                                                                                                                                                            
<br>

Utility = 1/distance ?<br>

                                                                                                                                                            
<br>

Max Social Utility:  pick candidate with highest <span class="correction" id="">utilty</span><br>

                                                                                                                                                            
<br>

Pick One:  Pick nearest <br>

                                                                                                                                                            
<br>

<span class="correction" id="">IRV</span>:  Pick in order of distance<br>

                                                                                                                                                            
<br>

<span class="correction" id="">IRNR</span>:  Pick in order of distance (do you have link to count rules?)<br>

                                                                                                                                                            
<br>

<span class="correction" id="">Condorcet</span>:  Pick in order of distance<br>

                                                                                                                                                            
<br>

Rating Summation:  Rating = utility ?  (Range)<br>

Are votes capped, if not then won't that give same as max utility ?<br>

                                                                                                                                                            
<br>

<span class="correction" id="">Borda</span>:  Pick in order of distance<br>

                                                                                                                                                            
<br>

> This method is great because it makes behaviors of the election<br>

> method readily apparent visually. I used to claim that <span class="correction" id="">IRNR</span> would be<br>

> free of <span class="correction" id="">IRV's</span> oddities because <span class="correction" id="">IRNR</span> considered the whole ballot and<br>

> used continuous ratings. Someone here cleverly found a counter case,<br>

> but graphically it jumps out of the picture that <span class="correction" id="">IRNR</span> does have<br>

> irregularities. On the plus side, they're much smaller than <span class="correction" id="">IRV's</span><br>

> problems. :-)<br>

                                                                                                                                                            
<br>

What would be cool would be if you re-ran the <span class="correction" id="">sims</span> with strategic voting.<br>

                                                                                                                                                            
<br>

Plurality -- run poll and then everyone votes for one of the top 2 in<br>

the poll.  I am not sure this is accurate though.<br>

                                                                                                                                                            
<br>

What about<br>

2 candidates are selected as the <span class="correction" id="">favourites</span> (same 2 for entire run)<br>

                                                                                                                                                            
<br>

Take a poll<br>

Pick <span class="correction" id="">favourite</span> of the top 2 unless,<br>

the utility of both the top 2 is less than X, then pick <span class="correction" id="">favourite</span><br>

                                                                                                                                                            
<br>

In election<br>

Vote for your <span class="correction" id="">favourite</span> of the top 2 candidates in the poll<br>

<br>

This models the benefit of being one of the main party nominees.<br>

                                                                                                                                                            
<br>

Another option is to keep rerunning the election until the winner<br>

is stable ... but that might be cyclic.<br>

                                                                                                                                                            
<br>

<span class="correction" id="">IRV</span> -- run poll and rank <span class="correction" id="">favourite</span> of top 2 first and least <span class="correction" id="">favourite</span> of<br>

top 2 last, rest honest.  Not sure if that is actually what is strategic<br>

                                                                                                                                                            
<br>

<span class="correction" id="">IRNR</span>:  Not sure<br>

                                                                                                                                                            
<br>

<span class="correction" id="">Condorcet</span>:<br>

                                                                                                                                                            
<br>

Range/Rating Summation:<br>

- Rate favorite at max and least <span class="correction" id="">favourite</span> at win and linear interpolate rest<br>

- Use approval strategy (give max to favorite of top 2 and min to other of top 2)<br>

                                                                                                                                                            
<br>

<span class="correction" id="">Borda</span>:<br>

                                                                                                                                                            
<br>

> I understand that most of you aren't computer scientists and quick to<br>

> program up new tests, but I'm excited about this testing right now<br>

> and if you'll just implement your favorite election method in _some_<br>

> language, C, C++, java, <span class="correction" id="">javascript</span>, <span class="correction" id="">perl</span>, python, heck I'll even<br>

> accept <span class="correction" id="">PHP</span>, LISP or <span class="correction" id="">FORTRAN</span>, I'll translate it and fit it into the<br>

> test harness.<br>

><br>

                                                                                                                                                            
<br>

There aren't probably that many functions.<br>

                                                                                                                                                            
<br>

You need 1 that converts a candidate/utility list to a vote and 1<br>

that converts a list of votes into a result.<br>

                                                                                                                                                            
<br>

This allows people to code voting strategies (by changing the utility<br>

to vote function).<br>

                                                                                                                                                            
<br>

In theory the vote would be defined by the person who submits the<br>

voting method.<br>

<br>

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<div style="clear: both;"><span class="correction" id="">Raphfrk</span><br>
--------------------<br>
Interesting site<br>
"what if anyone could modify the laws"<br>
<br>
<span class="correction" id="">www</span>.<span class="correction" id="">wikocracy</span>.<span class="correction" id="">com</span></div>

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