[EM] Impartial culture with truncation?
robert bristow-johnson
rbj at audioimagination.com
Wed Jul 14 15:30:28 PDT 2010
On Jul 14, 2010, at 5:38 PM, Kristofer Munsterhjelm wrote:
> As part of tinkering with my simulator, I have found that for
> certain methods, it's having problems finding disproofs of criterion
> compliance. As I think the reason may at least in part be with my
> ballot generator (which uses impartial culture plus a hack for
> truncation and equal-rank), I've been considering an extension to
> that concept.
>
> Consider a random ordering generator where, for n candidates, it
> picks randomly among all possible orderings involving choosing k out
> of n candidates, where k <= n, and each ordering being equally
> likely. For instance, for n = 3, the orderings are:
>
> A
> B
> C
> A > B
> A > C
> B > A
> B > C
> C > A
> C > B
> A > B > C
> A > C > B
> B > A > C
> B > C > A
> C > A > B
> C > B > A
>
> and each of these would have equal probability of being picked.
> Because there are 6 (2,3) orderings and 6 (3,3) orderings and only
> three (1,3) orderings, it will favor longer preferences.
>
> My question is, then, how would I go about making a ballot generator
> that picks orderings according to that particular extension of
> impartial culture?
why need every permutation of ranking be put on the ballot (where the
voter simply checks off one)? why not just list the candidates (in a
random order) and then, beside each name, would be a row of ovals to
fill in (with 1, 2, 3...)? i have to admit that i am a partisan for
optical scan voting machines, but the same question would apply for
other ballot technology.
--
r b-j rbj at audioimagination.com
"Imagination is more important than knowledge."
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