[EM] RE: The family of "regular" probabilistic (stochastic) electoral systems
DEMOREP1 at aol.com
DEMOREP1 at aol.com
Sun Dec 12 01:26:46 PST 1999
This list has gone through the 3 choice circular tie example about 5 times in
the last 3 years.
The simple general example is--
N1 A>B>C
N2 B>C>A
N3 C>A>B
Assume-
N1+N3 A > N2 B
N1+N2 B > N3 C
N2+N3 C > N1 A
The preceding can obviously be expanded for 4 or more choices. Adding clones
complicates things further- such as choice B1 after each B (who is totally
defeated by B).
I have noted many times that for the single office case that a choice should
get a majority YES vote.
The minor chaos occurs if 3 or more choices get YES majorities and there is
no head to head winner.
One obvious option is to have the choice with the lowest YES majority lose
and to recheck the head to head math.
What multi-vertex 3 dimensional math inventions (cubes, tetrahedrons or
whatever) have to do with the preceding is totally beyond the understanding
of the average citizen who has to do the voting in real elections (or to
adopt some new election method beyond simple plurality).
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